The AR and VR (augmented and virtual reality) headset market is evolving rapidly, with devices like Meta's Quest 3 and Apple's Vision Pro leading the way in spatial computing. While VR headsets for home gaming have seen widespread adoption, AR glasses are making their mark. However, both face optical challenges. AR headsets, requiring see-through capabilities, employ optical combiners for virtual overlays, posing a hurdle. The VR counterpart is optically closed, using lenses, with a transition to more compact pancake lens architectures underway. A new report by IDTechEx anticipates a 23% CAGR growth in XR optics from 2024 to 2034, emphasizing innovations in optical combiners, waveguides, VR lenses, prescription correction, and optical materials. Thirteen XR optical technologies, including diffractive waveguides, holographic waveguides, and Fresnel lenses, are analyzed, predicting market trends and opportunities. The report also covers benchmarking, forecasts, and insights into the dynamic XR optics market, contributing to IDTechEx's comprehensive XR portfolio.

 

More Information : https://www.techdogs.com/tech-news/pr-newswire/idtechex-forecasts-the-spatial-computing-optics-market-to-exceed-us5b-by-2034
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