The absolution date for Aborigine Sleeper 2: Starward VectorDark And Darker Gold has yet to be announced, but it can be added to your wishlist on Steam. There are no hints about a absolution...
I agree that finding the right outsourcing partner can really impact the whole development flow. It’s not just about technical skill it’s more about how well the team fits into your process and understands what you’re trying to build. I had a chance to test this on a small project of my own. I worked with a team focused on 3D modeling, and what stood out was how structured and collaborative the workflow was. It wasn’t just “send a task and get a result,” but more of a step-by-step process discus... moreI agree that finding the right outsourcing partner can really impact the whole development flow. It’s not just about technical skill it’s more about how well the team fits into your process and understands what you’re trying to build. I had a chance to test this on a small project of my own. I worked with a team focused on 3D modeling, and what stood out was how structured and collaborative the workflow was. It wasn’t just “send a task and get a result,” but more of a step-by-step process discussing ideas, reviewing drafts, giving feedback, and refining things until everything matched the vision. I came across them here https://nastyrodent.com/ and decided to try it out. From what I saw, their main focus is on 3D asset creation, which was exactly what I needed at the time. The result turned out really solid. Based on my experience with Nasty Rodent game art outsourcing, having that kind of collaboration can really help avoid the “production paralysis” mentioned earlier and keep things moving forward.